Published on March 18th, 2017 | by Callib Carver0
Nintendo Finally Releasing Super Mario Run On Android
The wait for Super Mario Run is over, as Nintendo of America tweeted that Android users will be able to download the game on March 23.
Nintendo originally released Super Mario Run back in mid-December of last year, but only for iOS devices. Android users have waited some three months to play the game, and their only sign of a light at the end of the tunnel, until now, was that you could pre-register for the games unknown launch.
— Nintendo of America (@NintendoAmerica) March 18, 2017
When the game launches Android players will be able to run, jump, and skip across the Mushroom kingdom. Ok, I don’t know if you’ll actually skip, but instead of skipping you’ll be able to build your own kingdom.
The game will also require a constant connection, via wi-fi or data, which is a requirement on iOS devices as well. Mashable interviewed the games senior creator and producer, Shigeru Miyamoto, who elaborated on why the game required a constant connection.
“For us, we view our software as being a very important asset for us. And also for consumers who are purchasing the game, we want to make sure that we’re able to offer it to them in a way that the software is secure, and that they’re able to play it in a stable environment.
We wanted to be able to leverage that network connection with all three of the [Super Mario Run] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure. This is something that we want to continue to work on as we continue to develop the game.
But actually, the security element is one of the reasons that we decided to go with iPhone and iOS first. So this is just — based on the current development environment — a requirement that’s been built into the game to support security and the fact that the three different modes are connecting to the network and interacting with one another.”
Of course, it should be noted, that based off the iOS app, you’ll only be able to play through the first few levels before you’ll have to shell out $9.99 to play the rest of the game, which includes six worlds. On top of other micro-transactions for other in-game content.
That’s all assuming the game is the same hit that it’s been on the App store, which for note it currently has 2.5 stars, from 83783 people.
Are you excited for Super Mario Run? If you’ve already played it, what do you think? Let us know in the comments.